Security Room - Unreal Engine 4

I recently finished this interior environment which I had a ton of fun with. All assets were made in Blender and textured using Substance Painter and Designer. As part of my course-work I created a Houdini Digital Asset to randomly place the papers around the room. I assembled and rendered the scene in Unreal Engine 4. RCA Tape Recorder rendered in Marmoset Toolbag 4.
Based on the brilliant concept by Romi Volentino:
https://www.artstation.com/artwork/AA8YN
A huge thanks to my game art friends and everyone who looked at this and gave me valuable feedback along the way!

UE4 Render/Main Shot

UE4 Render/Main Shot

UE4 Scene Video

Detail Lighting

Detail Lighting

RCA Tape Recorder in Scene

RCA Tape Recorder in Scene

UE4 Render

UE4 Render

Marmoset 4 Prop Render

Marmoset 4 Prop Render

RCA Tape Recorder Video